Author
Keith Laumer
1925-1993
Keith Laumer (1925-1993) is a public-domain author available on Rivro. Read free books, explore subjects, and discover related classics.
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Books by Keith Laumer
A Trace of Memory
"A Trace of Memory" by Keith Laumer is a science fiction novel written in the early 1960s. The story explores themes of memory, identity, and adventure, following the protagonist, Legion, who finds himself entwined in a mysterious situation involving a man named Foster who has lost his memories and seems to have a past shrouded in secrets. As Legion is drawn into Foster's tale of danger and intrigue, readers are taken on a journey through a universe filled with unexpected twists and challenges. The opening portion of the narrative introduces readers to an intriguing mix of sci-fi elements and suspense. Initially, it portrays Legion's current state of desperation and his encounter with Foster, who seems to be looking for a companion to join him on a perilous adventure. They discuss strange occurrences and the ominous presence of “Hunters,” suggesting a blend of both past memories and fresh threats. As the pair embarks on a quest that hints at larger mysteries—such as a journal written in coded language and supernatural entities—tension builds, leaving readers eager to discover the truth about Foster's strange past and the implications it has for both characters.
Worlds of the Imperium
"Worlds of the Imperium" by Keith Laumer is a science fiction novel published in 1961. When American diplomat Brion Bayard is kidnapped by agents from a parallel universe, he discovers a world where the American Revolution never happened and the British Empire unified most of civilization. Bayard must impersonate his dictator counterpart from another timeline to stop devastating raids—but nothing goes according to plan when he meets his double and uncovers a conspiracy that threatens multiple realities.
Cultural Exchange
"Cultural Exchange" by Keith Laumer is a science fiction short story published in the early 1960s. Set against a backdrop of intergalactic diplomacy, the story explores cultural and economic interactions between different worlds through a student exchange program. The narrative centers around the main character, Retief, who inadvertently becomes embroiled in the complexities of this exchange, particularly regarding the Bogans, a group known for their past aggressions and a vital wine crop. In the story, Retief is tasked with overseeing the logistics of a cultural exchange program involving Bogan students. As he navigates through diplomatic challenges, he uncovers a plot involving a shipment of tractors bound for the agricultural world of Lovenbroy, which could jeopardize the local economy and fabric of society. When the Bogan students, a youthful group of males, arrive, it becomes apparent that they are not merely here to study but that their presence is connected to broader conflicts, including a mortgage on Lovenbroy's prime grape-growing areas. The narrative unfolds with humor and intrigue as Retief finds ways to facilitate the harvesting of a wine crop while ensuring the students are productively engaged, ultimately leading to unexpected connections and resolutions between the worlds involved.
The Desert and the Stars
"The Desert and the Stars" by Keith Laumer is a science fiction novel written in the early 1960s. The book explores themes of diplomacy and interstellar politics as it centers around the character Retief, who faces challenges in maintaining peace on the planet Flamme amidst conflicts between different factions. The narrative reflects on the complexities of colonialism, territorial disputes, and the nature of power in a futuristic setting. The story follows Retief, who is a diplomatic envoy caught in a tense situation between the local Boyars and the invading Aga Kagans on Flamme. As he tries to negotiate peace through a series of amusing yet precarious encounters, it becomes clear that the Aga Kagans, despite their seemingly primitive lifestyle, are equipped with formidable military capabilities. Retief’s mission is further complicated by the bureaucratic indifference of his own superiors back on Earth, who prefer non-action over tangible support. Through clever dialogue and unexpected confrontations, Retief must navigate the absurdities of diplomacy while ensuring the Boyars can retain control over their hard-earned lands against the cunning Aga Kagans, ultimately showcasing both the farcical and serious aspects of galactic diplomacy.
Saline Solution
"Saline Solution" by Keith Laumer is a science fiction novel probably written in the early 1960s. The story revolves around Terrestrial Vice-Consul Retief, who navigates the ethically murky waters of interstellar mining claims and corporate interests in a space colony. The book likely explores themes of bureaucracy, corporate greed, and the often absurd nature of diplomatic relations in a futuristic setting. In "Saline Solution," Retief finds himself embroiled in a conflict between a small mining company and the powerful General Minerals, represented by the unscrupulous executive, Leatherwell. As Retief attempts to serve an injunction against the larger corporation's dubious activities, he uncovers an elaborate scheme involving false claims and manipulated deposits. The story unfolds through a blend of tense negotiations and comedic dialogue as Retief uses his wits and diplomatic skills to protect the rights of the miners. Ultimately, the plot culminates in a clever twist that undermines the ruthless tactics of General Minerals, showcasing Retief's resourcefulness and ethics in the face of corporate malfeasance.
The Night of the Trolls
"The Night of the Trolls" by Keith Laumer is a science fiction novel written in the early 1960s. The story revolves around a character named Jackson, who emerges from a long state of suspended animation to find a post-apocalyptic world in chaos. He grapples with the absence of his family and the eerie silence of a once-busy military research facility where he had been undergoing tests, facing new and dangerous adversaries amidst a backdrop of decayed technology and rogue military units. The opening portion of the book introduces Jackson's disorientation as he awakens alone, feeling unwell and confused in a facility that has fallen silent. His exploration reveals an abandoned and damaged environment with hints of past violence and a threat still lurking in the form of an automated combat machine known as a Bolo. As he pieces together the catastrophic events that have transpired, the tension mounts with Jackson's growing realization of the desolate world outside and the potential dangers that await him, including the mysterious Baron and his soldiers. This gripping beginning sets the stage for a thrilling tale of survival, identity, and the clash between remnants of advanced technology and a dystopian society.
The Frozen Planet
"The Frozen Planet" by Keith Laumer is a science fiction novel written in the early 1960s. The book follows the adventures of Retief, a representative of the Terran Corps, as he embarks on a crucial mission to the Jorgensen's Worlds. These planets are under threat from the aggressive Soetti aliens, and Retief must navigate a range of challenges to prepare the indigenous inhabitants for an impending invasion. In the story, Retief is tasked with delivering critical intelligence about the Soetti's plans and ensuring the Jorgensens can effectively defend themselves against the alien aggression. As he encounters various obstacles, including uncooperative ship crews, hostile aliens, and dubious local authorities, Retief demonstrates cleverness and resourcefulness to outmaneuver threats. Throughout his journey, he meets individuals like Chip, a skilled chef, and Anne-Marie, a local girl, who add dimension to the narrative. The tension escalates as they prepare for the Soetti's assault, building to a climax that deals with themes of bravery, strategy, and the consequences of political machinations.
Retief of the Red-Tape Mountain
"Retief of the Red-Tape Mountain" by Keith Laumer is a science fiction novella penned in the early 1960s. This book centers around the themes of diplomacy, conflict resolution, and the absurdities of bureaucratic procedures as the protagonist navigates interspecies tensions and misunderstandings on a distant planet. The story follows Vice-Consul Retief, who is dispatched to the troubled world of Adobe to mediate a crisis between human settlers and the indigenous alien species known as the Flap-jacks. As he arrives, Retief finds himself amidst ongoing conflict, including a war initiated by misunderstandings and unprovoked violence. Utilizing his diplomatic skills, Retief cleverly restructures the situation, leading to a comical yet effective resolution involving food, drink, and a rather unconventional sporting contest, ultimately securing peace and a new agreement that honors both the settlers and the Flap-jacks. Through humor and wit, Laumer explores how effective communication can triumph over red tape, showcasing the often ridiculous nature of bureaucratic protocols in a fantastical setting.
Mightiest Qorn
"Mightiest Qorn" by Keith Laumer is a science fiction novella written during the early 1960s. The story revolves around a conflict initiated by the Qornt, a warlike alien race, who assert control over a human-inhabited planet and issue an ultimatum to the Terran diplomats. The narrative elegantly explores themes of diplomacy, aggression, and the humorous intricacies of inter-species relations. The plot follows Ambassador Nitworth and his staff as they grapple with the emergence of the Qornt and their aggressive demands for occupation of the planet Smorbrod. Diplomatic envoy Magnan, accompanied by the resourceful Retief, sets out to investigate the Qornt on their home turf. Upon encountering the Qornt, they discover that the intimidating aliens are more interested in glory and adventure than outright conquest. This leads to a series of comedic exchanges as Retief finds a way to turn the situation to their advantage, ultimately suggesting a partnership with the Qornt rather than an all-out conflict. The book combines humor with elements of thrilling adventure, making it a captivating read for fans of science fiction and witty storytelling.
Aide Memoire
"Aide Memoire" by Keith Laumer is a science fiction novella published in the early 1960s. The story unfolds on the planet Fust, where cultural tensions arise due to the peculiar characteristics of its native inhabitants, the Fustians. The novella centers around themes of diplomacy and the complexities of interspecies relations as it follows Councillor Retief, who navigates the absurdities of Fustian politics and youth movements. In the narrative, Retief finds himself embroiled in a political scheme involving a youth organization called SCARS and their questionable dealings with the Groaci Embassy. As tensions build, he uncovers a plot that threatens not only the diplomatic relations on Fust but also the safety of key figures aboard an embassy vessel loaded with explosive titanite. With the help of a wise elder Fustian named Whonk, Retief foils the plan, defusing a potentially disastrous situation. The story combines humor with action, exploring the diplomatic pitfalls of alien interactions and the often surreal nature of bureaucratic endeavors.
The Governor of Glave
"The Governor of Glave" by Keith Laumer is a science fiction novel written in the early 1960s. The story follows the adventures of Retief, a diplomat from the Corps of Diplomatic Technicians, who is sent to the planet Glave amidst a governmental upheaval. With its blend of political intrigue, humor, and an exploration of revolutionary themes, the book addresses the challenges faced by foreign diplomats in navigating a newly established regime. In the narrative, after the overthrow of the previous government on Glave, Retief is tasked with assessing the new political landscape and ensuring the safety of his mission. He encounters a chaotic power struggle led by General Sozier, the self-proclaimed military chief, and must navigate through a complex web of deception and opportunistic characters, including the ambitious Taine. Throughout the story, Retief employs his trademark wit and diplomatic skills to uncover the truth behind the recent changes while striving to maintain order. The plot culminates in his successful negotiation of peace, cementing his role as a cunning diplomat able to adapt to unpredictable environments and challenging situations.
The Madman From Earth
"The Madman From Earth" by Keith Laumer is a science fiction novel written in the early 1960s. The story revolves around the character J. Retief, a Terrestrial diplomat assigned to the alien world of Groac, where he navigates complex cultural differences and political intrigue. The narrative explores themes of diplomacy, misunderstandings between species, and the consequences of past actions. In the book, Retief faces the bureaucratic challenges of his position while uncovering a sinister incident from the past involving a Terrestrial cruiser that disappeared near Groac. As he digs deeper, he learns about involvement in a cover-up related to the fate of its crew, leading him to confront Groacian officials. The story combines elements of humor and tension as Retief maneuvers through alien politics, revealing both his intelligence and determination in his efforts to bring to light the truth about the elusive cruiser while also engaging with the peculiarities of Groacian culture. Ultimately, the tale examines the complexities of interstellar diplomacy and the importance of understanding in building relationships between vastly different societies.
Doorstep
"Doorstep" by Keith Laumer is a science fiction short story written in the early 1960s. The narrative revolves around an unidentified massive object that has landed in a rural area, prompting military and scientific investigations. The story explores themes of misunderstanding and consequence in the face of the unknown. In "Doorstep," Brigadier General Straut is in charge of handling the mysterious object, which has provoked a mixture of fear and intrigue among his men. As he assesses the situation, an unexpected series of events leads to casualties, heightening the tension. A professor urges caution, believing that the creature within the object poses no threat, but Straut, eager for recognition and fearful for the surrounding civilians, opts for aggressive action. After a bombardment that seemingly invalidates the threat, a final communication reveals that the object is actually a plea from an extraterrestrial asking for care for its daughter, turning the perceived threat into a poignant moment of realization and regret.
The walls
"The Walls" by Keith Laumer is a dystopian short story published in the early 1960s. This speculative fiction piece revolves around the concepts of isolation and the effects of technology on human relationships. The narrative focuses on the life of a couple living in a society where reality is mediated through advanced technology, represented by the installation of "Full-walls" that replace traditional television screens with immersive environments. The story centers on Flora, who gradually realizes that her life is becoming increasingly confined and artificial due to her husband Harry's enthusiasm for their high-tech home. While Harry believes that the Full-walls and their advancements enhance their lives, Flora feels trapped and yearns for genuine experiences and connection with the outside world. As Harry installs more and more Full-walls, Flora's sense of reality diminishes, leading to a profound sense of loneliness and despair as she discovers that she has become just another reflection in a life lived through screens. Ultimately, the story culminates in a tragic realization of her isolation within the walls that were meant to expand their world but instead serve to enclose her in a prison of her own making.
End as a Hero
"End as a Hero" by Keith Laumer is a science fiction novel written during the early 1960s. This gripping narrative centers on the complexities of war, loyalty, and survival as it follows the protagonist, Peter Granthan, a psychodynamicist caught in a struggle against an alien race known as the Gool. The novel delves into advanced psychological manipulation and the implications of the mind as a battleground in interstellar conflict, captivating readers with its premise and action. The story revolves around Granthan's harrowing experiences after surviving an attack orchestrated by the Gool. Badly injured and stranded in a lifeboat, he discovers that he possesses vital information regarding the Gool's plans and capabilities. As he grapples with suspicions about his loyalty due to the Gool's mind control techniques, he races against time to thwart impending disaster using his knowledge of psychodynamics. Guided by his determination to prove his innocence and protect humanity, Granthan embarks on a dangerous mission to develop a matter transmission device, leading to a tense climax where he must make critical decisions to save himself and the world from destruction. The novel eloquently explores the boundaries of consciousness and identity, culminating in a dramatic confrontation that challenges the nature of heroism and sacrifice.
A Bad Day for Vermin
"A Bad Day for Vermin" by Keith Laumer is a science fiction short story written in the early 1960s. The narrative unfolds in a small town where an extraterrestrial being makes contact, prompting a heated debate about the definition of life and human rights. Through its engaging plot, the story tackles themes of prejudice and the nature of humanity in the face of the unknown. The tale begins with Judge Carter Gates witnessing the arrival of a friendly alien, only to have that moment shattered when a local man, Cecil Stump, shoots the creature. This act sparks an uproar among the townsfolk, leading to a contentious community meeting where the very concept of personhood is fiercely debated. As emotions run high, the townspeople strive to redefine what constitutes a “person,” ultimately deciding that a "person" is any harmless creature, whereas those who commit violent acts are deemed "vermin." The story culminates in a twist as a new exterminator arrives, leaving readers to ponder the implications of their decisions. Laumer deftly explores the complexities of morality and societal norms, making this short story thought-provoking and timely.
It Could Be Anything
"It Could Be Anything" by Keith Laumer is a science fiction novel likely written in the early 1960s. The story explores themes of identity, reality, and human existence through a surreal narrative. It follows the protagonist, Brett, as he delves into a bizarre world governed by enigmatic forces, questioning the nature of his surroundings and ultimately confronting the notion of what is truly real. The narrative centers around Brett, a young man from the small town of Casperton, who embarks on a journey to discover life beyond his familiar existence. After a train mishap leads him to a hidden, desolate city ruled by strange entities known as Gels, he encounters Dhuva, a resident who shares his skepticism about their surreal reality. As they navigate the city populated by lifelike golems, they uncover disturbing truths about its hollow, controlled nature, leading them to devise a plan to escape and challenge the power of their unseen overseers. The story culminates in a dramatic confrontation and reveals profound reflections on the limitations of perception and the importance of seeking truth.
The King of the City
"The King of the City" by Keith Laumer is a science fiction novel written during the early 1960s. The story unfolds in a dystopian urban landscape marked by lawlessness and violence, focusing on the protagonist, a former military man, who seeks to navigate this perilous environment as he attempts to uncover vital information. The narrative explores themes of survival, betrayal, and power dynamics within a crumbling society. In the book, the main character finds himself in a dangerous city where armed escorts are necessary to traverse the treacherous streets. He takes a job escorting a mysterious businessman named Stenn, who has his own hidden agenda. As they traverse the city, they face various threats, including gangs and corrupt officials. Tension escalates as the protagonist learns that Stenn has ulterior motives tied to past military secrets, and the duo must navigate not just the physical dangers of the city, but also the complicated web of loyalty and deception. Ultimately, the story culminates in a revelation of broader conspiracies and the potential for redemption in a world ruled by criminal kingpins.
The Long Remembered Thunder
"The Long Remembered Thunder" by Keith Laumer is a science fiction novel likely written in the early 1960s. The book explores themes involving time travel, parallel dimensions, and the battle against extraterrestrial invaders. Set against the backdrop of a small American town, it delves into the life of its protagonist, Jimmy Tremaine, who discovers a mysterious figure, Bram, and his ongoing fight against powerful and malevolent beings known as the Niss. In this gripping narrative, Tremaine is drawn back to his hometown of Elsby, where he uncovers a strange phenomenon linked to an unauthorized hyperwave transmitter. As he investigates, he learns about Bram, an enigmatic man who has reportedly lived in the area for decades and appears to possess otherworldly abilities. Tremaine becomes embroiled in Bram's fight against the Niss, who threaten to invade Earth through a portal. As the tension mounts, Tremaine not only grapples with the implications of Bram's existence and the strange technology at play but also ultimately faces a dramatic choice to alter the past to secure a future for both Bram and the town. The novel weaves together adventure, intrigue, and profound questions about destiny and sacrifice.
Greylorn
"Greylorn" by Keith Laumer is a science fiction novel written during the mid-20th century. The story revolves around Lieutenant Commander Greylorn, who is tasked with leading a new mission to make contact with the Omega Colony, the final colonial venture of Earth that had not reported back for over a century. As Greylorn and his crew face mounting challenges, including internal dissent and an alien threat, the narrative explores themes of desperation, survival, and the resilience of the human spirit against overwhelming odds. The opening of the novel sets a dramatic stage, starting with a council meeting of the World Government in a desperate situation due to the encroaching "Red Tide," a devastating organism threatening the planet. Greylorn presents a bold proposal to search for the Omega Colony, which could offer salvation. His confident demeanor stands in contrast to his ship's crew, displaying signs of unrest and dissatisfaction as they feel the weight of their mission and the dangers of long space travel. The chapter transitions into a tense atmosphere aboard the ship, where Greylorn must navigate conflicts among his officers, particularly with the Medical Officer Kramer. This sets the groundwork for a gripping tale of exploration, conflict, and the struggle for hope in the face of adversity.
The Star-Sent Knaves
"The Star-Sent Knaves" by Keith Laumer is a science fiction novel likely written in the early 1960s. The story revolves around themes of time travel and art theft, as it follows the character Dan Slane, who becomes embroiled in a complex scheme involving criminals from the future and extraterrestrial beings. The narrative begins with Dan Slane, who, while working as a security consultant for a wealthy art collector, uncovers a bizarre plot involving a time machine operated by two thieves. After a series of mishaps and encounters that lead him into the futuristic realm of a creature named Blote, Dan finds himself in a position to influence the fate of priceless artworks. As he navigates through inter-dimensional travel and shifting alliances, he discovers that the true interest of the Ivroy—a powerful race concerned with preserving art for humanity's legacy—transcends mere theft and extends to a grander purpose involving the evolution of his species. Ultimately, Dan is given a choice that impacts the future of humanity and underscores the interplay between art, identity, and one's role in the universe.
The Yillian Way
"The Yillian Way" by Keith Laumer is a science fiction novel written in the early 1960s. The book explores the intricacies of diplomatic relations between humans and an alien species known as the Yills, focusing on themes of cultural misunderstanding and negotiations for interstellar territory. The story follows Jame Retief, a vice-consul who finds himself embroiled in a series of humorous and perilous situations as he navigates the peculiar customs and protocols of the Yills. The narrative centers on Retief as he leads a Terrestrial diplomatic mission to the Yill homeworld, where a series of diplomatic affronts and cultural faux pas challenge his sense of propriety. As the mission proceeds, Retief observes the bizarre behaviors of the Yill society, such as their unique dining customs, which deliberately insult the human delegation. Using wit and quick thinking, Retief manages to turn the tide of the negotiations after upending a banquet table in protest when his fellow diplomats are offered dog food instead of a proper meal. Ultimately, his bold actions win him favor with the Yill leadership, leading to an unexpected promotion and an invitation to return as consul-general, showcasing his adeptness at negotiation and cultural diplomacy.
Gambler's World
"Gambler's World" by Keith Laumer is a science fiction novel written in the early 1960s. The story centers on a group of diplomats on a strange planet navigating cultural complexities, political intrigue, and a brewing revolution. With a backdrop of gambling metaphors and sharp wit, Laumer explores themes of loyalty, self-interest, and the unpredictability of fate. The narrative follows the protagonist, Retief, as he engages with the local Nenni caste and encounters an impending coup led by a faction known as the People's Anti-Fascist Freedom League (PAFFL). Amidst a diplomatic gathering, he learns of their plot to assassinate the Corps diplomats. Retief, with the help of a grateful servant named Illy, maneuvers through dangerous situations, ultimately confronting the revolution's leader, Zorn. He skillfully navigates the treacherous waters of power games, leveraging wit and strategy to avert bloodshed while ensuring a balance of power on the planet. The story comes to a conclusion as Retief ingeniously transforms a potential disaster into a favorable diplomatic outcome, leaving the reader to ponder the complexities of political affairs and the twists of chance.