Subject
War games -- Juvenile fiction Books
Best books
John Henry Goldfrap
The Dreadnought Boys in Home Waters
"The Dreadnought Boys in Home Waters" by Captain Wilbur Lawton is a fictional adventure novel written in the early 20th century. The book follows two young naval officers, Ned Strong and Herc Taylor, as they embark on their new command aboard the gunboat Seneca amidst naval war games. The story revolves around their challenges, interactions with fellow crew members, and their encounters with enemies, including Midshipman Kenworth, who has a grudge against them. The opening of the novel introduces readers to Ned and Herc as they travel by train to their new assignment. A conflict arises between Herc and a fellow passenger, Dilworth Rankin, signaling the boys' adventurous spirit and foreshadowing the camaraderie and rivalries they will encounter on their naval journey. As they arrive at Miller's Haven, excitement builds as they prepare to take command of the Seneca and engage in war exercises. The tension escalates when they are introduced to a complex web of interactions with peers and potential adversaries, setting the stage for the high-stakes adventures that await them in the unfolding chapters.
Robert Maitland
The Boy Scout Automobilists; Or, Jack Danby in the Woods
"The Boy Scout Automobilists; Or, Jack Danby in the Woods" by Robert Maitland is a children's novel written in the early 20th century. The story centers around a group of Boy Scouts, particularly focusing on the character of Jack Danby, who, along with his fellow Scouts, takes part in military maneuvers that simulate war. The narrative captures their adventures and the responsibilities placed upon them as they learn about teamwork, strategy, and the importance of being prepared for emergencies. The opening of the book introduces us to Jack Danby, who has just been appointed Assistant Patrol Leader of the Crow Patrol. Excitement ensues as the Scouts prepare for a special mission—taking part in mock military maneuvers alongside the National Guard. We are introduced to a range of themes, including camaraderie, leadership, and the practical application of scout skills in a competitive environment. As the meeting unfolds, we see the Scouts' enthusiasm grow, laying a foundation for their forthcoming adventure where Jack will need to utilize bravery, resourcefulness, and quick thinking in the face of imagined conflict.
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